Crankin’ my Space Marine hog, hoss.
There are plenty of sensible ways for a genetically engineered, eight-foot-tall super-soldier wearing hundreds of kilograms of powered ceramite armour to cross a battlefield.
Drop Pods. Thunderhawks. Rhinos. Teleportation. Jump packs.
Or you can give him an absolutely enormous motorbike, bolt guns to the front of it, hand him a thunder hammer and tell him to fuckin’ send it.
With the new Captain on Bike arriving alongside the new Codex: Space Marines, Games Workshop is bringing one of the oldest and most gloriously excessive pieces of Adeptus Astartes imagery right back to the front of the army. The new Captain rides a Raider-pattern bike, can take a master-crafted power weapon, thunder hammer or plasma pistol, has multiple head options, and can even be built either charging forward or stopped with one boot planted on the ground.
The new Captain on Bike brings mounted Space Marine commanders roaring into the modern range.
But Space Marines on bikes aren't some modern Primaris invention.
Astartes have been riding ludicrous machines into battle since the earliest days of the Imperium — and almost since the earliest days of Warhammer 40,000 itself.
So fire up the sacred ignition sequence, recite the Litany of Combustion and try not to ask what the fuel economy is.
We're going back to the beginning.
A Rogue Trader-era Space Marine Attack Bike — wonderfully strange, tiny and unmistakably old-school.
Why does a Space Marine even need a motorbike?
This is actually a fair question.
An Astartes can already sprint faster than most humans would particularly like to see. Their armour increases their strength, protects them from horrific amounts of punishment and includes enough sensors and battlefield systems to turn the Marine himself into a walking weapons platform.
But warfare is about more than running quickly.
A bike dramatically increases the Marine's operational range while allowing him to carry extra armour, ammunition and vehicle-mounted weapons. More importantly, it allows Space Marines to perform reconnaissance, encirclement, pursuit and hit-and-run attacks while still retaining the ability to immediately transition into full-blown close combat.
And these are not exactly Yamaha trail bikes.
Older background material describes Astartes bikes as extraordinarily heavy machines, approaching a tonne in weight, with thick armour, solid tyres and enough power to achieve frankly ridiculous speeds over terrain that would murder a normal motorcycle. They are built to cross deserts, ice fields, rubble and rocky wastelands, and to remain operational far away from proper maintenance facilities.
Think less motorcycle.
Think small armoured vehicle that happens to have handlebars.
Their traditional forward-mounted bolters also mean the rider doesn't necessarily need to take a hand off the controls to start killing things.
Which is handy when you're doing 41st Millennium highway speeds through an artillery barrage.
The Great Crusade: bikers before Chapters even existed
Long before the Codex Astartes split the Legiones Astartes into Chapters, Space Marine formations were already using motorcycles, scramblers and jetbikes during the Great Crusade.
Legion Outriders operated as fast reconnaissance and strike formations, using their speed to outflank enemy armies, perform rapid encirclements and attack areas heavier armoured formations couldn't reach quickly enough.
And then there were the jetbikes.
This is where things get properly silly.
Horus Heresy Space Marine Sky-hunters riding Scimitar-pattern jetbikes.
During the Heresy era, anti-gravity technology was considerably more widespread among the Legiones Astartes. Instead of merely giving a Marine two enormous wheels and an engine capable of awakening everyone within three kilometres, the Imperium could put him on a heavily armed anti-gravity missile with a saddle.
Naturally, one Legion looked at this technology and thought:
Yes. More of that.
The White Scars: when your entire Legion understands the assignment
You cannot talk about Space Marine bikes without talking about the White Scars.
The V Legion had already developed a reputation as pathfinders and highly mobile warriors during the Great Crusade, but their reunification with Jaghatai Khan transformed speed from simply a battlefield tool into something approaching a philosophy.
The organisational structure of the Heresy-era White Scars reflected it. Many Brotherhoods were built around cores of jetbike-mounted warriors, supported by reconnaissance and close-assault formations. Static firepower certainly existed, but mobility was at the heart of how the Legion preferred to fight.
White Scars warfare wasn't simply "drive at them very quickly".
It was about refusing to fight where the enemy expected.
Move.
Probe.
Disappear.
Reappear somewhere extremely inconvenient.
Break a flank.
Withdraw before the retaliation arrives.
Then hit them somewhere else.
The goal wasn't speed for the sake of speed. Speed gave the commander control over the battle.
And Jaghatai Khan understood that better than almost anybody.
Jaghatai Khan had a jetbike so ridiculous it was technically an aircraft
Here is one of our favourite pieces of obscure Warhammer bike lore.
The Great Khan retained a specially modified Sojutsu-pattern voidbike.
The Sojutsu was an early Imperial jetbike prototype that predated the more common Scimitar pattern. Its engines were powerful enough to permit limited true flight and even operation in space.
It was so far beyond the normal definition of "bike" that the Imperium's logisticians reportedly classified the thing as an ultralight fighter craft.
Jaghatai Khan, Primarch of the White Scars and the undisputed patron saint of going extremely fast. chevronlowery
Jaghatai's customised machine had further enhanced thrusters capable of carrying a Primarch while maintaining the sort of frightening speed expected from White Scars jetbike formations. White Scars warriors even used Sojutsu machines during void actions between spacecraft.
That's worth processing for a moment.
While other Primarchs were riding tanks or stomping heroically across battlefields, Jaghatai Khan effectively had a one-man space fighter with handlebars.
Peak White Scars.
The Golden Keshig: because Terminators apparently weren't fast enough
The White Scars' obsession with mounted warfare also produced the Golden Keshig.
Rather than relying on Terminator armour to provide their elite shock troops, the Golden Keshig took the White Scars' philosophy in the opposite direction: heavily armed veteran warriors mounted on powerful jetbikes and hurled directly into enemy formations.
They were linebreakers.
Where another Legion might send Terminators or heavy armour crashing into a defensive position, the White Scars could unleash elite riders travelling at terrifying speed, smashing through the enemy before momentum disappeared.
It perfectly captures the Legion's mentality.
The White Scars don't necessarily want to survive your defensive line.
They want your defensive line to realise, several seconds too late, that the battle has already moved twenty kilometres behind it.
Then came ten thousand years of technological regression
Of course, this is Warhammer 40,000.
Humanity does not generally respond to technological advancement by improving it.
It loses the instructions.
As the Great Crusade disappeared into legend and the Imperium staggered through ten thousand years of war, many forms of sophisticated anti-gravity technology became increasingly rare.
Jetbikes largely vanished from normal Space Marine armouries.
Conventional Astartes bikes didn't.
They were simpler, brutally reliable and comparatively straightforward for Chapter armouries and Techmarines to maintain.
And that meant the Space Marine biker remained a common sight across Imperial battlefields.
Bike Squads became part of the standard tactical toolbox. Scout Bikers conducted long-range reconnaissance. Attack Bikes added sidecars carrying heavy bolters or multi-meltas, creating what can only be described as an armed superbike with another Space Marine sitting next to you operating an anti-tank weapon.
Subtle?
Absolutely not.
Useful?
Extremely.
The Ravenwing: bikers with a secret agenda
If the White Scars represent motorcycles as freedom, speed and aggressive manoeuvre, the Dark Angels Ravenwing represent something very different.
The hunt.
The Dark Angels' 2nd Company is one of the Imperium's premier fast attack formations. Bikes, speeders and aircraft allow Ravenwing forces to race ahead of the Chapter's main strength, conduct reconnaissance, isolate targets and prevent enemies from escaping.
But because these are the Dark Angels, naturally that's only half the story.
Dark Angels Ravenwing army with Space Marine bikes, speeders and aircraft.
The Ravenwing's deeper purpose is tied to the hunt for the Fallen — renegade Dark Angels whose existence the Chapter has spent millennia attempting to conceal. High-ranking Ravenwing warriors are trusted with knowledge that most of their own Chapter never receives.
Which makes their obsession with speed suddenly make a lot more sense.
They're not merely attacking.
They're chasing someone.
Even the Ravenwing's origins reach back beyond the bikes themselves. The formation inherited traditions connected to mounted warriors from Caliban, where knights rode warhorses through monster-infested forests before Lion El'Jonson and the Imperium transformed their world forever.
The horse disappeared.
The hunting tradition didn't.
They just replaced the horse with something considerably louder.
Sammael: possibly the coolest bloke ever given a company vehicle
Then there is Sammael, Grand Master of the Ravenwing.
Because while most Imperial Space Marines lost access to jetbikes over the millennia, somebody apparently forgot to tell the Dark Angels.
Sammael rides Corvex, an ancient Imperial jetbike described as a relic from the Dark Age of Technology. It carries a plasma cannon and storm bolters, while Sammael himself wields the Raven Sword.
Corvex is especially significant because functioning Imperial jetbikes have become extraordinarily rare.
Dark Angels Grand Master Sammael riding the Corvex jetbike miniature.
Sammael therefore spends his time hunting the Imperium's most dangerous enemies while riding around on an irreplaceable piece of archaeotech that virtually nobody knows how to manufacture anymore.
There is even a story in his history where his Thunderhawk is shot down and Sammael performs an airborne separation manoeuvre by launching from the stricken aircraft on Corvex.
Because apparently simply surviving a crashing Thunderhawk wasn't dramatic enough.
From Bike Squads to Outriders
For decades, the classic Space Marine Bike Squad was one of the most recognisable fast-attack units in Warhammer 40,000.
Then the Primaris Marines arrived.
When Indomitus launched the ninth edition of Warhammer 40,000 in 2020, one of its major new Space Marine units was the Outrider Squad.
Outriders ride the much larger Raider-pattern combat bike, bringing the biker concept into the Primaris era.
And aesthetically, they're magnificent.
The old bikes looked like enormous military motorcycles ridden by Space Marines.
Raider-pattern bikes look like someone took the front end of an APC, added an engine block, attached two wheels and then remembered at the last possible moment that a human-shaped creature needed somewhere to sit.
Warhammer 40,000 Primaris Space Marine Outrider Squad miniatures.
Which is exactly how a Primaris motorcycle should look.
On the battlefield, Outriders fulfil the same fundamental purpose Astartes riders have performed for millennia: screening formations, hunting infiltrators, attacking exposed positions and exploiting gaps before slower forces can react.
Ten thousand years.
Different armour.
Bigger Marines.
Bigger bikes.
Same basic instruction:
Go around the side and ruin someone's afternoon.
Race across the battlefield with a Space Marines Outrider Squad. This multipart plastic kit builds three heavily armoured bikers designed for reconnaissance, rapid attacks and aggressive objective play.
With powerful bike-mounted weapons and customisation options, these fast-moving warriors are a natural fit for mobile Adeptus Astartes armies. Supplied unpainted and requires assembly.
And now the Captain gets his keys
Which brings us back to the new Captain on Bike.
There's something wonderfully fitting about giving the modern Space Marine range a proper mounted commander again.
Captains aren't simply frontline beatsticks. They're masters of warfare expected to understand reconnaissance, manoeuvre warfare, armoured assault, siegecraft and rapid strike operations. Games Workshop specifically notes that mounted Captains aren't limited to White Scars-style armies either — Chapters across the Adeptus Astartes can deploy their commanders on bikes when reconnaissance, rapid assault or hit-and-run warfare demands it.
Naturally, White Scars and Blood Angels immediately spring to mind.
But Raven Guard?
Absolutely.
Ultramarines conducting a mobile strike?
Yep.
Black Templars leading a roaring mounted crusade?
Please do.
Salamanders?
Stick a thunder hammer on him and build the world's angriest delivery service.
The whole appeal is that a Bike Captain takes the authority and hitting power of an Astartes commander and adds the ability to appear somewhere your opponent really didn't want him.
Suboden Khan: the modern White Scars take things even further
Modern White Scars players also have another magnificent mounted commander in Suboden Khan, First Khan and master of the Chapter's First Brotherhood.
And his ride, Thunder, is not actually a normal motorcycle.
Belisarius Cawl gifted the machine to Suboden during the era of the Ultima Founding, and its design combines turbine propulsion with anti-gravity technology related to that used by vehicles such as the Repulsor and Impulsor.
The result is essentially the White Scars philosophy dragged into the modern Primaris era: a grav-assisted warbike capable of traversing terrain that would stop conventional Outriders, carrying one of the Chapter's most senior commanders directly into battle.
Ten thousand years after Jaghatai Khan was racing around on something the Administratum considered an aircraft, his sons are still finding ways to make bikes more ridiculous.
The gene-seed runs true.
Space Marine bikes are Warhammer 40K
That's probably why the concept has survived for so long.
Motorcycles aren't the most sensible solution to futuristic warfare.
But Warhammer 40,000 isn't supposed to be sensible.
A Space Marine bike combines almost every ingredient that makes the setting great.
Ancient technology nobody fully understands.
Ridiculous firepower.
Religious ritual.
Massively over-engineered machinery.
Knights charging into battle.
And just enough heavy-metal album cover energy to make the whole thing work.
The imagery goes right back to Warhammer 40,000's earliest years. Even the original era included mounted Chaplains on both conventional bikes and jetbikes, back when Imperial anti-gravity machines were rather easier to come by on the tabletop.
Nearly four decades of real-world Warhammer history later, the silhouette still works:
Power armour.
Chainsword.
Huge engine.
Twin guns.
Go.
The road goes ever on
From the jetbike hosts of the Great Crusade to Jaghatai Khan's borderline spacecraft, the Golden Keshig, Ravenwing hunts, Sammael's ancient Corvex, classic Bike Squads and today's Primaris Outriders, Space Marines have spent more than ten thousand years discovering increasingly violent ways to combine knighthood with horsepower.
The new Captain on Bike isn't introducing something new to the Adeptus Astartes.
He's inheriting one of their oldest traditions.
And that's what makes the model so bloody cool.
Because underneath all the new armour, new weapons and Primaris proportions is an idea that has been part of Space Marines almost from the beginning:
Sometimes the Emperor's Angels of Death arrive in Drop Pods.
Sometimes they teleport.
And sometimes you hear them coming.
Very, very quickly.
So Much Warhammer Intel — digging far too deeply into the lore so you don't have to.
Lead a thunderous armoured charge with a Space Marines Captain on Bike. This multipart plastic kit builds a rapid-response commander mounted on a Raider-pattern bike, ready to keep pace with Outriders and strike where the fighting is fiercest.
The kit includes multiple weapon and head options for customisation. Supplied unpainted and requires assembly.